Articles

Article I: MANAGEMENT AND STRUCTURE OF THE FLEET

1.1: Definitions

Constitution
The Constitution consists of the articles which govern the purpose of the Fleet, the overall political structure of the Fleet, the chain-of-command structure, and the framework for the creation and execution of policies.

Policies
Policies are the rules and regulations created within the context of the Constitution which govern the daily operations of the Fleet.

Decisions
Decisions are the enforcement and/or use of policies by those authorized under the Constitution. Decisions are carried out by the appropriate Fleet Senior Officers and must be obeyed by members of the Fleet affected by it.

Fleet Senior Officers
The following officers shall be known as Fleet Senior Officers and fit into the structure of the Fleet in the following way:

Commander-In-Chief (C-in-C): Chairman of the Command Council (does not vote), carries out the decisions of the Command Council, enacts resolutions, makes decisions affecting the Fleet and nominates members for the positions of other Fleet Senior Officers.

Deputy Commander-In-Chief (DC-in-C): Deputy Chairman of the Command Council, provides advice to the C-in-C and makes decisions on all Fleet strategic issues and policy.

Task Force Commanding Officer (TFCO): Provides advice to the C-in-C and makes decisions on all crew management and ship-related issues, must act as impartial judges for all policy, Constitution and decision disputes. They have the final say on any dispute in the Fleet.

Director of Fleet Operations (DFO): Provides advice to the C-in-C and makes decisions on Fleet service issues.

Academy Dean (AD): Provides advice to the C-in-C and makes decisions on Fleet training issues.

The exact roles of the Fleet Senior Officers shall be described in Section 3 of the Constitution.

Command Council
The Command Council shall consist of all Fleet Senior Officers, Commanding Officers and Executive Officers. The role of the Command Council is to act as a forum for debating issues, providing advice to Fleet Senior Officers, distributing information and improving communication between ships.

1.2: Restrictions on Senior Roles

No Fleet member may hold more than one Fleet Senior Officer position. No Fleet member may serve as Commanding Officer on more than one ship in the Fleet. If the Commander-in-Chief is absent from the Fleet for any reason, then the Deputy Commander-in-Chief shall act in his/her place, assuming all rights and responsibilities of the Commander-in-Chief for the duration of the absence. Should the Deputy Commander-in-Chief also absent, then the current longest-serving Senior Officer shall act as Commander-in-Chief. The Academy Commandant may not serve as Commanding Officer of any ship or starbase with the exception of the Academy simulation.

1.3: Structure and Voting Rights of the Command Council

The Command Council will be chaired by the Commander-in-Chief, whose responsibilities shall include keeping debate constructive and civilized and recording the result of votes taken. If the Commander-in-Chief is absent, then the Deputy Commander-in-Chief (or longest serving Senior Officer) shall act as Chairman. The Chairman (or acting Chairman) of the Command Council may not cast a vote on any matter before the Council, with the exception of a vote to alter the Constitution, unless the vote is tied, in which case he/she shall case the deciding vote. Every other member of the Command Council shall have one vote on all matters put before it.(If a eligible fleet member is XO on more then one ship they will only have one seat. If a XO has a CO position on another ship or a Senior Fleet Officer position their seat will count as only one seat from their highest "position". Example 1. A fleet member is XO of 2 ships and Academy Dean. That would mean they would only have one seat. Example 2 A fleet member is CO of one ship, XO on 3, and Senior Fleet Officer. That member would only have one vote ) A vote of "abstain" is considered a valid vote. If, in the view of the Chairman, a Fleet Senior Officer will place him/herself in a conflict of interest by voting on a matter, he/she may direct that person not to vote.

1.4: Powers of the Command Council

Changing the Constitution
The Constitution may only be altered by a two-thirds majority vote of the Command Council. This vote requires at least 75% of all eligible members (including the Chairman) to vote in order to be legitimate.

Changing Fleet Policy
A policy may be changed by decision of the Commander-in-Chief, who should consult with other Fleet Senior Officers. This decree can be over-ruled by a 2/3 majority vote of the Command Council. A policy may be changed by 50% majority vote of the Command Council, followed by the approval of the Commander-in-Chief. If the Commander-in-Chief does not respond within ten days, the resolution shall be considered approved, unless circumstances prevent the Commander-in-Chief from responding. If a proposal is denied, the Command Council shall have the opportunity to review the resolution and pass a new one (which must still gain approval from the Commander-in-Chief). A vote to change Fleet Policy which is passed by 2/3 of the Command Council is considered to be approved automatically. The Commander-in-Chief may not then reject or alter this proposal without the Command Council's consent. In matters of dispute regarding policies, the Task Force Command shall resolve the dispute in the best interests of the Fleet. Any vote regarding the changing of a Fleet policy requires at least 50% of all eligible members to vote in order to be legitimate.

Relating to Senior Officers
The Command Council has the power to call for a review of any decision made by a Fleet Senior Officer by a 50% majority vote. This can only be done if it can be demonstrated to the Commander-in-Chief (or Deputy Commander-in-Chief if it relates to the C-in-C) that the decision is: In violation of the Constitution. Based on an ambiguous, vague, or non-existent policy. The Command Council may overrule the appointment of any Fleet Senior Officer with a 50% majority vote. The Command Council may remove a Fleet Senior Officer or Commanding Officer from his/her position with a 50% majority vote, provided that it can be demonstrated by a Task Force Commander that the person has been derelict in their duty. More will be said on this in Section 4. Any resolution that concerns the area of a Fleet Senior Officer must be acted upon immediately by that person. Any vote regarding a Fleet Senior Officer or Commanding Officer requires at least two-thirds of all eligible members to vote for it to be legitimate.

1.5: Command Council Procedure

Procedure for Voting
A motion should be raised by a member of the Council. This should be seconded by another member. The Chairman must then call for a vote. A period of debate should then take place for members to put their views forward. This should not last more than one week unless allowed by the Chairman. The required quorum must be met in order for a vote to count. The vote should be of a form that allows the results to be recorded and displayed for all members. Following a vote in the affirmative, the motion shall then be dealt with by the appropriate authority to enact or deny it. The Chairman is responsible for keeping order and may reprimand, suspend or expel members for unruly behavior. The C-in-C may not act on any proposal currently being debated by the Command Council or any proposal rejected by the Command Council. The Command Council may also be used for distribution of information or debate on a topic without voting. All conversation in the Command Council should be done so in a civil and respectful manner.

Article II: FLEET SUPPORT SERVICES

2.1: Definition

The Fleet Support Services includes the Academy, and Bureaus.

2.2: Bureaus

The Bureaus are concerned with out-of-character services and information. These non-department bureaus will consist of: Post of the Month, Ship Design and Development, Commendations, Press and Information, Advertising, New Bureaus shall be added by the Chief of Fleet Operations pending a need. The Bureaus will provide services to the members of the fleet, such as advertisement, Enlisted services, and Fleet information. The responsibilities of each Bureau shall be determined by the Bureau Director and Chief of Fleet Operations, and these must be displayed on the Bureau's web page.

2.4: Academy

Spartan Fleet Academy is responsible for: Training new players in creating a character biography Use of Spartan Fleet symbols, Post writing basics, Other areas or basic training as needed, Training Command School cadets in the principles of commanding a ship, The curriculum at the Academy shall be devised by the Academy Dean, Academy Instructors. The exact procedure shall be at the discretion of the Academy Dean. All other Academy procedures shall be at the discretion of the Academy Dean.

Article III

3.1: General Requirements

Each member of the Fleet shall at all times act in the best interest of the Fleet, and shall be courteous and respectful to other members. Each member of the Fleet should follow the general rules and guidelines of the Fleet as specified by the Commander-in-Chief. All officers appointed to positions should be of good character and standing in the Fleet and strive to set an example to other officers through their actions. All Fleet Senior Officers shall make a brief report to the Command Council once per month to keep the Fleet informed of their actions. Failure to do so without adequate excuse may be interpreted as a dereliction of duty.

3.2: Position Requirements

Non-RPG Positions
Non-RPG or Out-of-Character positions include all those positions which are not engaged in permanent RPG simulations. These include all Fleet Senior Officers, all Academy personnel and Bureau Personnel.

General Guidelines
A player may only hold one "Senior Fleet Officer" position, multiple "Minor Fleet Officer" position (player must contact the CinC to confirm any new "minor fleet officer" position ahead of time before taking that "minor fleet officer" position) and only one position as Commanding Officer of a ship/starbase. If a character wishes to hold more then once such position currently listed above (other then multiple "minor fleet officer" positions) that player must use a different name/character for each position. This is to preserve Fleet continuity and remove contradictions where one character holds several positions under one name. Exceptions to this policy can be made if brought to the CinC's attion. Note: Ship/Starbase's XO and below positions (department heads etc…) do not apply to this guideline.

Academy Instructors may use the same name/character for the Academy Simulation and OOC lessons. Commanding Officers who are not Senior Officers may use the same name as their RPG character for Command Council discussions. Any CO who receives a promotion may elect to wait until a more appropriate time, in terms of RPG continuity, to introduce this promotion to the Fleet.

Transferring Between Positions
In all matters where a player moves a character between two ships, or creates a new character for a ship or non-RPG position, the final decision as to rank and placement shall be made by the player's immediate supervisor. For RPG's, this is the Commanding Officer. For non-RPG's, this is the relevant Fleet Senior Officer. No player shall enter a Command or Fleet Senior Officer position without appropriate training as determined by the Commander-in-Chief and Task Force Commanders. No non-RPG character may be used in a RPG setting, except for Academy Instructors or for special, one-off situations where an RPG would be enhanced by an authentic OOC player. A player who creates a new character or transfers a character is entitled to start that character at any rank up to and including the highest rank held by any of their characters in the Fleet. However, if continuity is compromised or the supervisor deems this rank inappropriate for any reason, the player must accept the lower rank proposed by the supervisor.

SECTION 3A: EXECUTIVE POSITIONS

3.3: Commander-in-Chief (C-in-C)

Requirements
Hold, or be eligible to hold, the rank of Admiral Served in Spartan Fleet for a minimum of 18 months. Service as a Fleet Senior Officer is preferred, but not essential.

Appointment- Selection of a C-In-C/DC-In-C
Upon the retirement, resignation, or removal of the previous Commander-In-Chief/Deputy Commander-In-Chief, the most senior remaining officer in the Fleet shall call for nominations for the positions of C-In-C and/or DC-In-C by the Command Council. Each nomination must be seconded by another member of the Council and approved by the Task Force Commanders, based only on meeting the requirements listed above. Each candidate shall have the opportunity to address the Council and outline their qualifications and suitability for the position. Each member of the Council shall vote for one candidate for each position. If the previous C-In-C or DC-In-C left of their own accord and was not removed by the Council, then they shall also have the opportunity to cast a vote. The winner of the election will be the person who receives the most votes in a "first-past-the-post" system.

Responsibilities
Issue a Decree to change Fleet policy when necessary, upon consultation with Fleet Senior Officers. Approve or reject proposals passed by the Command Council. Make Decisions affecting the Fleet based on the appropriate Fleet policy. Appoint members to the positions of the Fleet Senior Officers where necessary. Act as Chairman of the Command Council, keeping order in debate and ensuring that votes are taken when necessary. Form alliances with other RPG fleets and ensure that Spartan Fleet remains on good terms with them.

3.4: Deputy Commander-in-Chief (DC-in-C)

Requirements
Hold, or be eligible to hold, the rank of Admiral Served in Spartan Fleet for minimum of 18 months, including as a Fleet Senior Officer Appointment: The DC-In-C shall be selected by a vote of the entire Command Council upon the resignation or removal of his/her predecessor. The procedure is described in Section 3.2.

Responsibilities
Serve as Acting C-In-C when the current one is unavailable, assuming all responsibilities of the C-In-C temporarily. Assist the C-In-C on important decisions by providing advice in the best interests of the Fleet. Assist the C-In-C in making appointments to the Fleet Senior Officer positions. Provide advice and make decisions on strategic Fleet issues, for example alliances with other Fleets, the addition or removal of ships or changes to the Fleet structure. Act as Deputy Chairman of the Command Council, keeping order in debate and ensuring that votes are taken when necessary

SECTION 3B: SHIP/PERSONNEL POSITIONS

3.5: Task Force Commander (TFC)

Requirements
At least 18 months' service in Spartan Fleet, with at least 12 months in a Command role, or 6 months in a Commanding Officer position. An Executive Officer requires the recommendation of their Commanding Officer to be eligible to hold a Task Force Commander.

Appointment
Selected by the C-In-C

Responsibilities
Monitor the posting and out-of-game messages for each ship in his/her Task Force, to ensure that no problems occur. Provide advice on any appropriate issue to the Commanding Officers of each ship in his/her Task Force when necessary. The TFC should also request a report from each CO once per month, to be forwarded to the C-In-C. Provide advice to the C-In-C and make decisions when necessary on Fleet personnel issues, such as crew discipline and promotion of a Commanding Officer. Form a council with the other Task Force Commanders to vote on any dispute that arises in the Fleet. These include, but are not limited to, appeals against decisions made by a Fleet Senior Officer, disputes between the Command Council and C-In-C, and appeals against disciplinary action. The rulings made by this Council are final and may not be rescinded or over-ruled by any person in the Fleet. Note that if there is a conflict of interests of Task Force Commanders assisting in disputes then a independent council will be formed using fleet members neutral to the matter.

3.6: Commanding Officer (CO)

Requirements
Must hold the rank of Commander or higher, must have been a member of Spartan Fleet for at least 6 months, must have gone through the training program at Spartan Fleet Command School, or has shown to already have the ability to the Senior Fleet Officers.

Appointment
Appointed by agreement of the Commander-In-Chief and Task Force Commander for the ship. Preference should go to the ship's current XO or another candidate on the waiting list.

Responsibilities
Provide leadership for the crew, both in word and in action. The CO is expected to contribute heavily to the mission development and posting. Complete the following administrative tasks: Maintain/and or assist with a web page for the ship. Notify Fleet Command of any changes to the Command structure of the ship. Maintain a complete manifest of the ship's crew, including name, rank, position and email addresses. Ensure that all positions on his/her ship use the appropriate name as directed by the Fleet. Ensure that each month; an award is given for the Post of the Month. Notification shall be sent to the Fleet POTM coordinator. Ensure that a report is sent each month to the Spartan Fleet Information Bureau. This is to contribute to the Fleet Newsletter to assist inter-ship communication. Send a brief report to the Task Force Commander each month, outlining successes and/or problems encountered in the previous month. This may be discussed with other CO's in the Division to allow CO's to receive advice and feedback from peers. Participate actively in the decision-making and administrative processes of Spartan Fleet where possible and where necessary. Be responsible for the commencement and termination of each mission and shore leave the ship undertakes. He/she does not have to propose the idea for the mission, but should participate in their development and ensure that it proceeds acceptably.

Participate in the following crew management tasks:
Appoint an XO when the position is vacant, and ensure that they complete their tasks appropriately. Ensure that all officers on the ship conduct themselves in an appropriate manner, and take action to correct the behavior of an officer if necessary, according to Fleet guidelines. The CO should also make the responsibilities of each officer quite clear to them. Advice should be sought from the XO and either the Second Officer or relevant Department Head on serious matters. Award a promotion or commendation to any crewmember that he/she feels is deserving of one, according to Fleet guidelines. Advice should be sought from the XO on these matters. Notification of commendations should be sent to the Fleet Director of Commendations. Appoint new crew members to the ship when required. The CO should consult the XO before allowing new crewmembers on board. When new crewmembers join, the CO should ensure that they are introduced to the crew and given all appropriate information for role-playing on the ship. Consult with the Task Force Commander where necessary and ensure that they have been added to the ship's mailing list. Accept a Command Intern on board when required, and take steps to ensure that they gain appropriate experience and feedback while on board. Provide and accept crew feedback constantly. This is to be done in the form of personal notes and surveys, to be coordinated with the XO and Second Officer.

3.7: Executive Officer (XO)

Requirements
Hold the rank of Lieutenant Commander or above Served in Spartan Fleet for at least 9 months, have experience as a Department Head Completed training at Spartan Fleet Command School, or shown the Senior Fleet Command that they are capable.

Appointment
Appointed by agreement of the ship's Commanding Officer and Task Force Commander The decision is ultimately that of the CO, however the TFC should be consulted for advice.

Responsibilities
To act as a link between the ship's crew and the Commanding Officer. To check that the Commanding Officer is performing his/her duties correctly and complying to the rules of the game. The XO must report any problems to the CO and TFC as and if they occur. To complete any tasks requested from him/her by the Commanding Officer. The current list of these tasks is listed below. Assist the CO in the maintenance of the ship's website. Send a monthly report to the Academy Dean of positions available on the ship. Work with relevant department heads and/or the Second Officer to assist the CO in maintaining crew discipline, according to Fleet guidelines. Provide advice to the CO regarding the promotion of officers on the ship.

Assist the CO in the awarding of commendations to officers on the ship. Assist the CO in the appointment of new officers to the Ship and ensure they receive a sound introduction to the ship. Assist the CO in the selection of the Post Of The Month. Assist the CO in the administrative work required in having a Command Intern aboard the ship should this situation arise. Along with the CO, the XO will attend Command Council meetings if required and will participate in the Fleet decision making process. Work with the CO, relevant Department Heads, and the Second Officer to strive toward constant crew feedback and contact. Feedback may include such forms as e-mails, and surveys done via e-mail and/or Yahoo groups. All relevant information must be passed to the CO. Strive to set an example in posting and story-development.

3.8:Department Head

A Department Head can be considered to be one of: Chief of Security, Chief Engineer, Chief Science Officer, Chief Medical Officer, Marine Commander, Wing Commander and any other senior officer as designated by the CO

Requirements
Officers
Hold the rank of Lieutenant Junior Grade/1st Lieutenant and must have graduated from the Academy. Ensigns/2nd Lieutenant may take on this role in an "acting" capacity. Have at least 2 months worth of experience before taking on this role, or may be appointed by the CO if the position is open and needs filling.

Requirements
Warrant Officers
Hold the rank of Warrant Officer and must have graduated from the Academy. Have at least 2 months worth of experience before taking on this role, or may be appointed by the CO if the position is open and needs filling.

Requirements
NCOs Naval
Hold the minimum rate of Chief Petty Officer for Naval positions, and must have graduated from the Academy. Have at least 2 months worth of experience before taking on this role, or may be appointed by the CO if the position is open and needs filling.

Marine
Hold the minimum rate Gunnery Sergeant for Marine positions, and must have graduated from the Academy. Have at least 2 months worth of experience before taking on this role, or may be appointed by the CO if the position is open and needs filling.

Company:
A NCO rates GSgt or above may hold any Officer position, up to and including Company Commander.

Platoon:
A NCO rated GSgt or above may hold any Officer position, up to and including Platoon Commander.

Appointment
Appointed by the CO

Responsibilities
They are to monitor the activity in their department, and to keep a watchful eye on their subordinates. If needed, they may render assistance toward their subordinates. Their jurisdiction only goes as far as the door to the department. They can handle matters that only deal with Interior Conflicts, such as: Duty roster problems, co- worker conflicts, etc. Contribute significantly to posting and story development for their department.

3.9 Junior Officer Positions

A junior position can be considered to be any position not already listed as a Department Head or Commanding Officer and Executive Officer.

Marine
Extra: Where a Company exists, the posts of Platoon Commander are considered Junior Positions, and the post of Company Commander becomes the Department Head position.

Requirements
– Officers

Hold the rank of Ensigns/2nd Lieutenant and must have graduated from the Academy.

Requirements
– Warrant Officers

Hold the rank of Warrant Officer and must have graduated from the Academy.

Requirements
– NCOs

At the discretion of the Commanding Officer, a Petty Officer 1st Class may hold a junior officer position. Must have graduated from the Academy.

3.10: Academy Commandant (AD)

Requirements
Must hold or be eligible to hold the rank of Captain, must be an experienced Spartan Fleet player and instructor at Spartan Fleet Academy (SFA) for a minimum of 4 months.

Appointment
Selected by the C-In-C

Duties
Try to remain neutral in ALL CC debates between ships or officers, unless involving SFA. This is to avoid any possible favoritism toward a particular ship or CO. Advise the C-In-C on current levels of enrolment/vacancies in the fleet. This is so that the fleet may either accept new ships, or commission new ones when the need arises to allow the fleet to grow at a safe rate. Be available to all CO's to discuss problems, needs or concerns. Must also be available to all Spartan Fleet players to answer questions or give assistance if / when needed. Maintain the SFA web pages, updating them as needed. This will include a current Vacancy list based on periodic reports from the CO's. Be the "first contact" for incoming cadets / recruits, and assign them to SFA instructors. Assignment of cadets / recruits will be made according to department. Keep the Spartan Fleet curriculum updated as needed, and be open to new training methods. Assign SFA Graduates based on current ship Vacancy lists, this should be done as evenly as possible. If certain ships have a critical need for new officers, the Commandant may assign more as needed to that ship, but all efforts should be made to "equalize" the distribution when possible. Train new SFA Instructors as needed. If required, the Dean may appoint an Assistant Academy Dean to aid in the responsibilities listed above. The Dean should ensure that some of the instructors have the necessary skills and experience to fill the Commandant's role on a temporary or permanent basis if the need arises.

3.11: Academy Instructor

Requirements
At least 3 months experience in Spartan Fleet. If unknown to the Dean, a recommendation is needed from their current CO / XO and/or other players who have served with that player. New instructors will go through a short "instructor training" course, taught by the Dean or other instructor as approved by the Dean. The instructor will then go through an "internship" of at least one "cadet" before being allowed to take new applicants on their own.

Appointment
Selected by the Academy Dean

Duties
Welcome new players as they are assigned by the Dean. Contact should be made within 2 days if possible. If an instructor does not receive any reply to a welcome message after 2 weeks they may consider the applicant void and notify the Dean. Approve Cadet/Recruit biographies, and train them according to the current SFA curriculum. Be "diplomatic" when dealing with new/inexperienced players. Suggest ways to improve where possible. Always be alert for signs of trouble in lessons, such as super-heroism, chain of command violations and so on. Graduate the Cadets when the instructor feels they are ready.

Article IV: PROMOTION AND DISCIPLINE

4.1: Promotion of Officers/NCOs on a Ship

Commissioned Officers
The promotion of officers on a ship in Spartan Fleet shall be at the sole discretion of the Commanding Officer, although advice should be sought and accepted from other officers on the ship. An officer is not required to remain at a certain rank for any minimum period of time. The Commanding Officer may use any criteria he wishes to award promotions, provided it is relatively consistent with the rest of the Fleet. The Fleet Promotion Guidelines are available and while they are an advisory tool, they should indicate the minimum level that an officer on any ship in the Fleet has attained. The Guidelines apply equally to Marine and Naval Officers.

Non-RPG characters may be promoted by their Fleet Senior Officer, based on their outstanding work in out-of-character positions. No crewmember may be promoted above the rank of Commander without the permission of the ship's Task Force Commander. No officer who is not in a Command Position may be ranked above Commander/Lt. Colonel. No Marine Officer may be promoted above the rank of Lt. Colonel without permission of the Commander-In-Chief.

Non-Commissioned Officers
NCOs are typically promoted by a combination of leadership ability and technical skill. Guidelines for the promotion of NCO's are at the CO's discretion, however Promotion Guidelines for NCO's are also available for CO's who would like more guidance in this matter. Time requirements are approximations. (Initial progression can sometimes be seen as completion of "tours of duty".) All NCOs must be able to serve as an Acting Department Head if required. At and above Chief Petty Officer, the player should be capable of leading other NCOs if designated by the Commanding Officer as the "Chief of the Boat" (COB). All rating guidelines are equivalent for their Marine counterparts.

4.1.2: Transfer of NCOs to Officer or Warrant Officer Status:

On reaching the rate of Chief Petty Officer/Gunnery Sergeant or any rate above, the player my request upon their next promotion to be transferred to the status of Warrant Officer or Officer. The following transfers for NCOs are possible:

CPO/GSgt - Can be promoted to SCPO/MSgt. or WO, or Lt./MCapt.
SCPO/MSgt. - Can be promoted to MCPO/SMaj. or, CWO1, or Lt.Cdr./Maj.
MCPO/SMaj. - Can be promoted to CWO2, or Cdr./Lt. Col.

4.1.3: Transfer of Warrant Officer to Officer Status:

On reaching the rank of Chief Warrant Officer or any Warrant rank above, the player my request upon their next promotion to be transferred to the status of Officer.

The following transfers for Warrant Officers are possible:

WO - Can be promoted to CWO1 or Lt. Cmdr/ Maj.
CWO1 - Can be promoted to CWO2 or Cdr./ Lt.Col.
CWO2 - Can be promoted to CWO3 or Cdr./Lt. Col.
CWO3 - Can be promoted to Cdr./Lt.Col.

4.2: Commendations

Instead of a promotion, any of the above-mentioned persons may be awarded a commendation by the same procedure, using the Fleet Commendations Guide. All commendations should be reported to the Director of Fleet Commendations. An Academy Instructor or Dean award a commendation to a cadet based on the cadet's performance during training. A Commanding Officer may be awarded a Commendation by his/her Task Force Commander or the Commander-in-Chief on the advice of other officers on the ship. A Fleet Senior Officer may be awarded on a Commendation by the Commander-In-Chief on the advice of the Deputy Commander-in-Chief. A Fleet Senior Officer may award a Commendation to an officer who is involved in his/her field of influence. For example, the Academy Dean may award a Commendation to an Instructor, and the Chief of Fleet Operations may award a Commendation to a Corps/Bureau Director.

4.3: Promotion of Commanding Officers

A Commanding Officer may be promoted by agreement of the Commander-In-Chief and Task Force Commander that ship, based on that Officer's outstanding service to the Fleet and/or ship.

4.4: Promotion of Fleet Senior Officers

A Fleet Senior Officer may be promoted in one of two ways: Majority vote of the Command Council, based on that Officer's outstanding service to the Fleet. This may not be overturned by the C-In-C. Decision of the C-In-C, based on that Officer's outstanding service to the Fleet. This may be overturned by 2/3 majority vote of the Command Council. Obviously, a C-In-C may not promote him/herself.

4.5: Discipline on a Ship

As a minimum, all Spartan Fleet rules must be followed by all officers on a ship. However, the Commanding Officer may add additional rules to each ship provided they do not contradict existing Fleet rules. Penalties for breaching these rules on a ship shall be at the sole discretion of the Commanding Officer, however other officers should be consulted where appropriate. Options available to the CO include : Verbal warnings Demotion, Suspension, and Removal from the game. A Commanding Officer should seek the advice of a Task Force Commander if he wishes to remove his Executive Officer from the ship. Any person removed from a ship shall have their name and email address reported to the Command Council and the reason for their dismissal, so other Commanding Officers are warned should this person attempt to join another ship. Any person removed from three ships in the Fleet may not serve in any Command position (CO or XO).

4.6: Discipline of Command Council Members

Dereliction of Duty
An officer is considered to be derelict in his/her duty if they fail to meet key parts of their responsibilities. Examples include being absent without explanation for longer than two months, failing to ensure the appropriate web pages are created or maintained, and failing to make regular reports to the appropriate body.

Misconduct
Misconduct involves an officer in the Fleet acting in a manner contrary to the best interests of the Fleet. This may include: Failing to observe the Fleet Constitution, Failing to follow Fleet Guidelines, Attempting to cause disharmony in the Fleet, Failing to abide by a decision made by another Officer, or Sending a communication to another Fleet member that is disrespectful, rude or vulgar. This includes Command Council debates.

Disciplinary Procedure
Measures which may be taken against an officer found guilty of either dereliction of duty or misconduct include: Private or Public Reprimand, Demotion, Suspension from the Command Council for a period up to three months. Removal from their position or the entire Fleet. These measures may be taken against any Officer (except the C-In-C and DC-In-C) if they are found guilty of any of the above charges by the Commander-In-Chief, Deputy Commander-in-Chief and Task Force Commander Any Officer in this group who would have a conflict of interest by participating in this process must abstain. The Command Council may also take any of the above measures against any member (including the C-In-C and DC-In-C) guilty of misconduct or dereliction of duty on the basis of a 2/3 majority vote. The Command Council has the power to suspend one of its members for misconduct by a majority vote. The Council may also remove a Senior Officer by a 2/3 majority vote.

4.7: Appeals

Any Officer who is disciplined by the Commander-In-Chief or Command Council may appeal to the Task Force Commander only on the basis of new evidence which may exonerate them or show mitigating circumstances coming to light. If proper procedures are not followed during the disciplinary process and this may have affected the outcome, a disciplined Officer may also appeal to the Task Force Commander. A crew member removed from a ship may appeal to the Task Force Commander, who will form a council and hear the appeal against the decision, then vote on the issue. If the appeal is upheld, the crew member shall be given the opportunity to join another ship in the Fleet, and have their appeal noted by the Command Council.

Article V: SHIPS AND SIMULATIONS

5.1: Addition of New Ships From Outside Spartan Fleet

To admit a new ship to the Fleet the following procedure must be followed:

The ship wishing to join Spartan Fleet must have either made all attempts to reconcile differences with its previous Fleet, or else have operated as an independent ship for at least one month. The ship must have at least 8 active members. The ship should make a formal request to the Commander-In-Chief, or D.Commader-In-Chief, and agree to abide by all Spartan Fleet rules, making changes to the ship and/or its web site where necessary. The ship must then undertake a trial period of approximately 1 month, under the supervision of a Task Force Commander. During this time, the ship may not receive any cadets from the Academy, nor vote in Command Council proceedings. The Task Force Commander should observe the ship's posting rate, crew behavior and enthusiasm and offer suggestions where necessary. If, after the trial period, the Task Force Commander is satisfied that the ship meets Spartan Fleet requirements, then the ship shall be admitted to Spartan Fleet with all rights and entitlements of the other ships.

5.2: Creating New Ships

Any eligible player wishing to create a new simulation must produce a simulation proposal. This proposal should contain: Simulation Type - e.g. starbase, ship Simulation Concept - e.g. exploration, combat. Any themed simulation that will impact on an established Bureau, for example a Marine simulation, should be done in consultation with the Bureau Director to maintain Fleet continuity. All new ship specifications must be authorized by the Research and Development Officer. Recruitment Strategy- how the simulation will attract new players into Spartan Fleet. The simulation proposal will then be passed to the relevant Task Force Commander for review. The Task Force Commander will then pass the proposal to the Commander-In-Chief, who will approve or deny the proposal based on the advice of the Fleet Senior Officers and respond to the author within 21 days. Should this proposal be accepted, the Commanding Officer and Executive Officer of this simulation shall be selected by the Commander-In-Chief upon consultation with the relevant Task Force Commander, Academy Dean and Dean of Command School. Before launching, the new simulation should spend a period of approximately 3 weeks preparing for launch. This time should be used to build and prepare a crew as well as produce a web site. For a ship to be fully admitted into the Fleet, it must meet the following criteria: The simulation should attract at least 30% of its numbers as new players in the Fleet The simulation must maintain a good standard of log quality and quantity for a six week trial period under the observation of a Task Force Commander. Should this not be met, the simulation will be disbanded. The simulation will remain under review for a further 3 months after this time. If the TFC feels that the sim has dropped below the quality expected of Spartan Fleet, with agreement of the Fleet Senior Officers, the simulation will be placed back into trial.

5.3: Adding a New Task Force

No Task Force may contain more than 5 ships/starbases. If the addition of a new ship/starbase to the Fleet causes one Task Force to exceed its size limit, then a new Task Force must be formed, volunteers will be asked for first to equalize the Task Forces if enough Volunteers are not found then a drawing of other ships at random from the remaining Task Forces to even up the number. The new Task Force Commander shall be selected by the Commander-In-Chief.

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